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Unity

Log Lens

By Mystic Code

$12

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $12. The latest store price is $12, matching the lowest recorded price shown here.

Recorded prices for Log Lens 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $12. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Jun 20, 2026: $24.99. Unity First Price 2026-06-20 2026-06-27 Oct 17, 2026: $12. Unity Permanent Decrease 2026-10-17 2026-10-24 Oct 31, 2026: $12. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$12Latest store price
$12Unity Permanent Decrease 2026-10-17 2026-10-24
$24.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Log Lens

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
LogLens is an enhanced debug console for Unity 6 that goes where Unity's built-in console can't. Powerful tag-based filtering, instant search, export — and a runtime log overlay that works on every platform with zero setup.

Import the package. Press F2. Logs render over your game — in the Editor, on mobile, on console, in any build. No prefabs. No scene objects. No Input System. It just works.

Unity's console disappears when you leave the Editor. Test on a phone, hand a build to QA, deploy to a console — and you're flying blind. Bugs happen on device, not in the Editor. LogLens puts a full-featured debug console on every screen.

Runtime Overlay: A draggable, resizable, zoomable log panel that renders over your game on any platform. Toggle with F2 or from code. Filter by level and tag. Run commands. Export on device. Strip from production with one checkbox. Toast notifications slide in for warnings and errors without opening the overlay — click to jump straight to the entry.

Tag-Based Organisation: Tag logs with [TAG] prefixes in existing Debug.Log calls — no API changes needed. Or use [LensLogTag] attributes on classes, or define regex extraction rules. Filter by tag in one click.

Search and Filter Presets: Instant search across messages and tags — plain text or regex. Combine with level toggles and tag selection. Save filter state as named presets.

Grouping and Collapse: Group logs by tag or frame number. Collapse consecutive identical messages into a single row with a count badge.

Export: Export filtered or unfiltered logs to .txt or .csv. Configurable timestamps and encoding. CSV output includes Excel-compatible formatting.

Stack Trace with Jump-to-Source: Clickable file:line links in stack traces. Double-click any log row or press F4 to open your IDE at the exact source line.

Zero-Cost Production Stripping: LogLens.Log calls use [Conditional] attributes — omit one define and they're erased at compile time. Built for Unity 6 with UIToolkit throughout.

Unity price last checked .

Prices and availability may change.