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Lobby for Photon Fusion 2 preview
Unity

Lobby for Photon Fusion 2

By Gauntlet Systems

$29.99

Rated 5.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20.99. The latest store price is $29.99.

Recorded prices for Lobby for Photon Fusion 2 4 price observations from Aug 17, 2026 to Nov 5, 2026. Lowest recorded price $20.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Aug 17, 2026: $20.99. Unity New Release Discount 2026-08-17 2026-08-31 Aug 17, 2026: $20.99. Unity New Release Discount 2026-08-17 2026-08-31 Aug 17, 2026: $29.99. Unity First Price 2026-08-17 2026-08-17 Nov 5, 2026: $29.99. Latest store price Aug 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity First Price 2026-08-17 2026-08-17
$20.99Unity New Release Discount 2026-08-17 2026-08-31
$20.99Unity New Release Discount 2026-08-17 2026-08-31

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Lobby for Photon Fusion 2

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
Multiplayer is hard, but the lobby shouldn't be the part that eats your week. Photon Fusion Lobby is a Tools / network template that delivers a polished, production-ready front-end you can ship as-is or restyle to fit your title.
Players type a name, browse a live list of open rooms, and select-then-join so nobody ever lands in the wrong match by accident — or spin up their own room in one tap. Inside the room they see a live roster, flip Ready, and trade messages in in-room chat. The host runs the show with a Start button that stays locked until everyone is ready, a cancellable countdown, and the power to kick players. When the host leaves, there are no frozen screens — everyone gets a clean "Host left" prompt and a way back to the lobby. The tricky real-world edge cases that usually surface after launch are already handled.
Fully customizable
Every tunable lives in one tidy LobbyConfig.cs file — player min/max, countdown length, chat history, nickname rules, matchmaking key, scene order, even the standalone window size — each documented with a sensible range. The UI is standard Unity uGUI + TextMeshPro, generated by a one-click Editor builder, so you can restyle colours, fonts, and layout freely or rebuild it your way. The code is clean, senior-level C# (one responsibility per file, explicit control flow, no hidden LINQ) with every authored comment prefixed GauntletSystems:, plus a bundled Class Reference — so extending it is straightforward, not a reverse-engineering exercise.
This is a Tools asset, not a game in a box — it is genre-agnostic and drops in front of any Fusion 2 project. Its Shared-Mode topology is ideal for party games, co-op, social and casual multiplayer, board/card games, and prototypes. An included demo gameplay scene proves the full lobby-to-game hand-off; replace it with your own scene and you are shipping multiplayer.
Independent product — not affiliated with Photon or Unity. "Lobby for Photon Fusion 2" is created and sold by GauntletSystems. It is not affiliated with, endorsed by, or sponsored by Exit Games GmbH (Photon) or Unity Technologies, and is not an official Photon, Photon Fusion, or Unity product. "Photon" and "Fusion" are trademarks of Exit Games GmbH; "Unity" is a trademark of Unity Technologies — referenced here only to describe compatibility. The Photon Fusion SDK is not included.

Unity price last checked .

Prices and availability may change.