Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About LJ Stats and Effects
With LJ Stats and Effects you can quickly build gameplay systems and keep track of things like health, score, stamina, hunger, and more! Stats and effects are setup with ScriptableObjects, so you can create and tweak them right in the Inspector—no coding necessary! Designed for fast iteration and emergent gameplay, this framework will help you bring your game or prototype to life! Most games deal with changing numbers. Those numbers are usually based on things that happen in the game. The things that happen in the game should be modular and easy to iterate. LJ Stats and Effects provides a streamlined framework to help with these issues! Some possible use cases include Elements Systems, Survival Systems, Combat Systems, Potions Systems, NPC and Player Damage, Scorekeeping, Prototyping, Explosions, Fire spread, Simulating viruses, Stealth Systems, and Emergent Physics Interactions. This system is for beginners, intermediates, and even advanced users who want to iterate quickly in their development process. It is primarily focused on prototyping and giving more power to gameplay designers by reducing the amount of code and scripts needed to get things working.