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About Lix Save System
- Tools, Systems & Learning > Game Templates & Systems
Lix Save System is a powerful and flexible save solution for Unity designed for both beginners and advanced developers. It makes saving and loading game data simple while remaining fully customizable for larger or more complex projects. Whether you are creating a small indie game or a large-scale production, Lix Save System provides a reliable way to manage persistent data across multiple platforms. Easy to Use: Get started quickly with a simple static API. Save and load data with only a few lines of code. The API is designed to be beginner friendly while remaining powerful enough for advanced workflows. Supported Data Types: Primitive Types (int, float, bool, string, decimal), Unity Types (Vector2, Vector3, Vector4, Quaternion), Collections (List, Dictionary). Type-safe loading helps prevent invalid casts and corrupted save data. JSON Serialization: Human-readable save files, pretty print formatting, easy debugging, custom serializer support. You can also replace the serializer with your own implementation such as XML, Binary, or alternative JSON systems. Encryption Support: Save data using built-in AES encryption support. The system also allows custom encryption handlers including XOR encryption, RSA encryption, custom AES implementations, and proprietary encryption systems. Fully Modular Architecture: Using interfaces and dependency injection, developers can replace serialization systems, encryption systems, file I/O handlers, and storage backends. Custom Storage Support: The save system supports custom storage implementations through the IFileIO interface. Possible use cases include cloud saves, database storage, Steam Cloud integration, remote servers, and custom file systems. WebGL Support: Lix Save System includes a WebGL-compatible file handler. For WebGL builds, the system can save data using Unity PlayerPrefs while still supporting serialization and encryption workflows. Suitable For: RPGs, survival games, strategy games, sandbox games, simulation games, mobile games, indie projects, and large-scale productions.