Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Lively Interaction System
- Art & Visuals > Textures & Materials
Try out a demo before you buy
Includes 3 Player Controllers: FPS, TPS, Godview
Includes materials for BIRP, URP and HDRP
Interaction Master: Centralized raycast-driven controller with HUD support.Input Handling: Easily integrated with your current inputUses Physics: Objects drag, drop, grab, throw, rotate, open, close, ect.Flexible & Modular: Make your objects interactable in seconds!Demo Scene Included: Mess up Devon's living room!With over 100 interactable objects included!Easy Setup: Fully documented with examples!Core System:
LivelyInteractionMaster.cs:Singleton-style manager that handles interactions and HUD indicators.Supports layer / tag filtering.Interactable.cs:Extendable base class for your interactable objectsInherit from this class and use the Interact() override for integration.DragableObject.cs:Inherits from Interactable.cs.Provides physics-based dragging, throwing, and placement.Input Handling:Built on Unity’s New Input SystemEasily integrated with your current inputPhysics & Interaction Features:
Fully physics-driven for immersive movement and collisionsSupports draggable objects (doors, drawers, handles, levers)Rotate held objectsThrowable objects (useful for puzzles, combat, distractions)Adjustable Physics Matrix (prevent objects colliding with player)Documentation & Support:
Fully documentedSupports Unity 6+Cross Compatable out of the box with assets like Synty Models, Invector, and More!
Includes 3 Player Controllers: FPS, TPS, Godview
Includes materials for BIRP, URP and HDRP
Interaction Master: Centralized raycast-driven controller with HUD support.Input Handling: Easily integrated with your current inputUses Physics: Objects drag, drop, grab, throw, rotate, open, close, ect.Flexible & Modular: Make your objects interactable in seconds!Demo Scene Included: Mess up Devon's living room!With over 100 interactable objects included!Easy Setup: Fully documented with examples!Core System:
LivelyInteractionMaster.cs:Singleton-style manager that handles interactions and HUD indicators.Supports layer / tag filtering.Interactable.cs:Extendable base class for your interactable objectsInherit from this class and use the Interact() override for integration.DragableObject.cs:Inherits from Interactable.cs.Provides physics-based dragging, throwing, and placement.Input Handling:Built on Unity’s New Input SystemEasily integrated with your current inputPhysics & Interaction Features:
Fully physics-driven for immersive movement and collisionsSupports draggable objects (doors, drawers, handles, levers)Rotate held objectsThrowable objects (useful for puzzles, combat, distractions)Adjustable Physics Matrix (prevent objects colliding with player)Documentation & Support:
Fully documentedSupports Unity 6+Cross Compatable out of the box with assets like Synty Models, Invector, and More!