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LINQ to GameObject preview
Unity

LINQ to GameObject

By neuecc

Current price
FREE
Lowest recorded
FREE
5/ 5 (60) 475 likes
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Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for LINQ to GameObject Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About LINQ to GameObject

LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject like LINQ to XML.

The concept of LINQ to GameObject is axis on tree, you can traverse with Children, Ancestors, Descendants, BeforeSelf, AfterSelf. Every traverse method returns IEnumerable[GameObject] and deferred exectuion.



This library is free and opensource on GitHub. More info, supports and sourcecodes, see https://github.com/neuecc/LINQ-to-GameObject-for-Unity



This library supports all platforms(PC/iOS/Android/WP8/Windows Store App/Mac, etc).


Unity forum support thread is here, ask me any questions - http://forum.unity3d.com/threads/linq-to-gameobject.292611/



LINQ to GameObject supports Unity 5 and uGUI's RectTransform.

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