Current sales News My Tracked Assets Login
Lidar Component - Mini Map (Basic) preview
Unity

Lidar Component - Mini Map (Basic)

By TheCoderGuy

$9.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for Lidar Component - Mini Map (Basic) 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Jun 20, 2026: $9.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $9.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.99Latest store price
$9.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Lidar Component - Mini Map (Basic)

The LiDAR Component– Basic Package provides a real-time LiDAR sensor simulation built specifically for Unity. It enables developers to simulate realistic LiDAR scans using CPU-based raycasting, visualize sensor output through a radar-style minimap, and filter detections at the sensor level using layers and scan rings.

The system is designed with a clean, modular architecture that separates sensing, processing, and visualization. This allows the LiDAR data to be reused across different consumers such as HUDs, analytics tools, or future robotics integrations.

While the Basic package focuses on reliability and ease of use, the architecture is intentionally Pro-ready. Advanced features such as GPU backends, hardware ray tracing, occupancy grids, and ROS publishers are planned as optional Pro extensions without breaking the existing API.

This package is ideal for:
Game developers needing sensor-based perception
Simulation and AI prototyping
Robotics concept demonstrations without ROS complexity
Educational and research visualization

Unity price last checked .

Prices and availability may change.