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Level Map System - Complete MVC Solution preview
Unity

Level Map System - Complete MVC Solution

By Lord Games

FREE

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Level Map System - Complete MVC Solution 1 price observations from Nov 6, 2026 to Nov 6, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 6, 2026: FREE. Latest store price Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Level Map System - Complete MVC Solution

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
Transform your game with a professional, ready-to-use level map system that handles all aspects of level progression and UI management. Key Features: Complete MVC Architecture - Clean, maintainable, and extensible code, Automatic Level Progression - Next level unlocks upon completion, Star Rating System - Track player performance (1-3 stars), Persistent Save System - Progress saved automatically via PlayerPrefs, Customizable UI - Flexible appearance through settings, Event-Driven Architecture - Easy integration with existing systems, Mobile and Desktop Ready - Responsive design for all platforms, Production-Ready Code - Follows SOLID principles and best practices. Technical Highlights: Interface-based design for easy testing and mocking, Zenject/VContainer/Extenject Compatible - Perfect DI integration, Automatic memory management with proper disposal patterns, Error handling for corrupted save data, Optimized performance for large level counts, Comprehensive documentation with code examples. Perfect for puzzle games, platformers, educational games, mobile casual games, and any game requiring level-based progression.

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