Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $150. The latest store price is $150, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $150 | Latest store price |
About Level Design Helper — STUDIO EDITION
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
Level Design Helper Studio Edition is the highest tier of the LDH ecosystem — built for studios, large projects, and creators who need powerful automation, optimization, world-building tools, and advanced prefab/scene workflows. It includes everything from the Base and Pro versions, plus a full suite of Studio-grade modules designed for speed, scale, and team collaboration. What’s Included in Studio Edition: Composer Module (node-based graph system for procedural layouts, room flows, object linking, and structured level planning). Auto LOD & Impostor Generator (automatically generates LOD groups & billboard impostors, drastically improving performance on large scenes). Mesh Combiner (merge meshes into optimized clusters to reduce batching and draw calls while preserving materials). Snapshot / Diff Tool (save lightweight snapshots of your scenes and instantly compare differences — modified, added, or removed objects). Batch Validation Tool (run large-scale scene checks: missing scripts, bad scaling, invalid references, unassigned materials, and more). Streaming Planner (create world tiles, assign objects to streaming regions, and export data for async scene loading or open-world systems). Prefab Variant Manager / Overrides Mapper (swap prefabs while preserving overrides — transforms, components, values, and custom serialized data). Asset Usage Analyzer & Duplicate Finder (detect unused assets, dependency chains, duplicate content, and heavy assets that bloat your project). Prefab Favorites Bar (pin frequently used prefabs for instant one-click access during level design). Cluster Generator (spawn natural clusters with density falloff — rocks, vegetation, debris, ground details, and more).