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Lattice Modifier for Unity preview
Unity

Lattice Modifier for Unity

By Harry Heath

$25

Rated 5.0/5 from 31 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $12.50. The latest store price is $25.

Recorded prices for Lattice Modifier for Unity 5 price observations from Jun 17, 2026 to Nov 4, 2026. Lowest recorded price $12.50. Exact dates and prices are listed below. $0.00 $12.50 $25.00 Jun 17, 2026: $12.50. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $25. Unity First Price 2026-06-19 2026-06-26 Jun 24, 2026: $12.50. Unity Discount 2026-06-24 2026-07-01 Sep 14, 2026: $12.50. $25 Sale Nov 4, 2026: $25. Latest store price Jun 17, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price
$12.50$25 Sale
$12.50Unity Discount 2026-06-24 2026-07-01
$25Unity First Price 2026-06-19 2026-06-26
$12.50Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Lattice Modifier for Unity

  • Tools, Systems & Learning > Development Tools & Automation
Lattice Modifier for Unity adds Lattice Modifiers to Unity, allowing you to deform both static and skinned objects to create otherwise advanced animations with ease.

Static Baking: Modifiers can be marked as static, and have deformation baked during builds to prevent any runtime cost. Lightmapping Support: Modifiers on static game objects can be lightmapped.

Masking: Use material, vertex color/uv, or a texture to fine tune how Lattices are applied across your mesh. Selection Falloff: Move, rotate, or scale nearby handles. Transform Lattice Modifier: Apply deformations to non-mesh objects such as lights, particles emitters or any other transforms. Improved Performance: Refactored compute shader with significant performance improvement.

Key Features: Easy to Use - Create a Lattice and add a modifier to your model. Move the points of the Lattice around to deform your mesh. Animatable - Lattices can be keyframed and controlled with the animation timeline. Scriptable - Lattices can be controlled with scripts for more advanced effects and interactivity. Static and Skinned - Supports deforming both static and skinned meshes. Performant - Uses compute shaders for super-fast performance. Samples Provided - Includes demo animations, shaders and scripts.

Additional Features: Custom Editor with move, scale, rotate, multiselect, selection falloff, fit to renderer, and undo & redo. Works with Existing Materials - Use any existing materials, no custom shaders needed. Squish and Stretch - Access the amount of squish and stretch in your own shaders. Per Lattice Settings - Toggle between high quality and fast sampling methods. Transform Modifier - Apply deformation to Transform components. Save Deformed Meshes - Save deformed meshes as assets. Source Code included.

Unity price last checked .

Prices and availability may change.