Current sales News My Tracked Assets Login
Lane Graph preview
Unity

Lane Graph

By Blackbyte Games

Current price
$49.99
Lowest recorded
$49.99
0/ 5 (1) 53 likes
Lane Graph preview 1 1 / 11

Price history

Lowest recorded standalone price: $49.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Lane Graph Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $25.00 $49.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Lane Graph

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Build intelligent road networks in minutes, not days.

LaneGraph eliminates the complexity of lane-based navigation with a visual editor that lets you design, connect, and control traffic flow as easily as drawing paths.

Why LaneGraph?
Stop wrestling with complex navigation systems. LaneGraph gives you production-ready lane-based pathfinding that scales from simple racetracks to sprawling city networks—all without writing a single line of navigation code.

Perfect for:
• Racing Games: Create dynamic racing lines with overtaking lanes and pit lane transitions
• Traffic Simulations: Build realistic city traffic with intersections, signals, and lane changes
• Autonomous AI: Give vehicles intelligent navigation through complex road networks
• City Builders: Design road networks that NPCs can actually navigate properly

Visual Design Tools
Design your entire road network visually in the Unity editor—no code, no guessing. See your changes in real-time.

Path Component: Straight roads, sweeping curves, or complex shapes using Linear, AutoBezier, or manual Bezier control. Perfect for highways, racetracks, and city streets.
Intersection Component: Connect paths with customizable lane-to-lane routing. Define which lanes can turn left, right, or go straight—exactly like real traffic engineers do.
Transition Component: Handle merges, splits, on-ramps, and lane reductions. Your AI can finally navigate highway entrances without breaking a sweat.
Lane State Controller: Add working traffic signals with customizable timing. Green, yellow, red—your lanes respond like real traffic lights.

Runtime Performance That Scales
Built for performance from day one:
• Hierarchical BVH (Bounding Volume Hierarchy) for lightning-fast spatial queries
• A* pathfinding optimized for lane graphs—finds routes through thousands of lanes in nanoseconds
• Unity.Mathematics data types (float3, etc.) for light-weight queries
• Automatic scene optimization converts editor data to lean runtime structures

Query nearby lanes, find paths, detect positions—all without frame drops, even in massive open worlds.

What's Included
Editor Tools (Editor-Only):
• Drag-and-drop lane component creation
• Visual profile manager for configuring lane properties (width, direction, speed limits, tags)
• Real-time connection visualization and snapping
• Traffic signal controller setup
• One-click build system

Runtime Components (Optimized ScriptableObjects):
• Compact lane graph data structures
• Fast spatial query API via LaneGraphManager
• Lane state management with event callbacks
• Pathfinding between any two positions
• Direction and tag-based lane filtering

Documentation & Support:
• Comprehensive user guide with workflow examples
• Complete API reference with code samples
• Demo scenes showcasing different configurations
• Discord community for quick help
• Email support for technical issues

More from Blackbyte Games

Browse this publisher's assets

Unity price last checked .

Prices and availability may change.