Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $150. The latest store price is $150, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $150 | Latest store price |
About KoL - Time of Day
- Audio > Music
KoL - Time of Day
module possibly brings the first of its kind to the hands of game developers for high-fantasy adventure games. These symphonic cues are categorized to match Dawn, Day, Dusk, and Night cycles. With over 60 minutes of music, those who have a standard time of day in game will be delighted by the quality and versatile songs ranging from intimate solo instruments to full orchestrated cues. Also included are short transitional preludes for zone entrances or inbetween filler cues.
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
Total Length: 73 minutes
Total Cues: 25
Size: 642 MB
Looped Audio: No
License: Multi-Use License covers unlimited projects!
module possibly brings the first of its kind to the hands of game developers for high-fantasy adventure games. These symphonic cues are categorized to match Dawn, Day, Dusk, and Night cycles. With over 60 minutes of music, those who have a standard time of day in game will be delighted by the quality and versatile songs ranging from intimate solo instruments to full orchestrated cues. Also included are short transitional preludes for zone entrances or inbetween filler cues.
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
Total Length: 73 minutes
Total Cues: 25
Size: 642 MB
Looped Audio: No
License: Multi-Use License covers unlimited projects!