About Knight Executioner
- Art & Visuals > 3D
- Theme > Historical
NOTES
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
The sword is also a separate mesh.
Skins
Skins: 2
in blood
without blood
Animations
Animations: 1
Idle
Animated: Yes
Number of Animations: 1
Animation types (Root Motion/In-place): 0/1
Number of characters: 1
Vertex counts of characters:
Body - 16 198
Weapon - 805
Faces counts of characters:
Body - 16 198
Weapon - 805
Number of Materials and Material Instances: 4
Number of Textures: 12
Texture Resolutions:
Body - 4K .tga
Weapon - 2K .tga
* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
The sword is also a separate mesh.
Skins
Skins: 2
in blood
without blood
Animations
Animations: 1
Idle
Animated: Yes
Number of Animations: 1
Animation types (Root Motion/In-place): 0/1
Number of characters: 1
Vertex counts of characters:
Body - 16 198
Weapon - 805
Faces counts of characters:
Body - 16 198
Weapon - 805
Number of Materials and Material Instances: 4
Number of Textures: 12
Texture Resolutions:
Body - 4K .tga
Weapon - 2K .tga
* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.