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Knife Flow - Complete Mobile Game Template preview
Unity

Knife Flow - Complete Mobile Game Template

By Clawbear Games

$49

About Knife Flow - Complete Mobile Game Template

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Knife Flow is a production-ready Unity puzzle template combining satisfying jam, sort, match, merge, and flow gameplay with colorful knives, fruits, and conveyor mechanics.

Colored knife holders are arranged at the bottom while different fruits move onto the conveyor from above. Tap an available holder to release 3 knives. The knives move onto available conveyor slots and automatically slice matching fruits when they reach the front row. Plan the right holder order, manage limited slots, and slice every fruit to complete the level.

Featuring Frozen and Burning holders, five monetization-ready power-ups, Unity IAP v5 support, 300 ready-to-play levels, and an easy-to-use Level Editor with bulk generation of up to 1000 levels. Easily customize the knives, fruits, environment, UI, and skybox with free reskin possibilities.

Core Gameplay

Release Knives – Tap a holder to release 3 colored knives.
Move to Conveyor – Released knives move into available conveyor slots.
Match Fruits – Knives automatically target and slice matching colored fruits at the front row.
Manage Slots – Choose the right holders to keep a smooth flow and avoid filling all available slots.
Clear the Level – Use all knives to slice all fruits and complete the puzzle.

Special Holder States

Frozen Holder – Cannot release its knives until the ice is broken with the Hammer.
Burning Holder – Will be destroyed after its countdown expires. Use the Cooler before time runs out.

Power-Ups

Slot – Unlock an additional slot for knives on the conveyor.
Fruit Swap – Swap a fruit with one that matches a knife currently waiting on the conveyor.
Knife Swap – Swap a holder with one containing 3 knives that match fruits at the front row.
Hammer – Break a Frozen Holder and allow its knives to be released.
Cooler – Cool a Burning Holder and stop it from being destroyed.

Level Editor & Bulk Generator

Create and balance new puzzles quickly with the included easy-to-use Level Editor. Configure knife holders, colors, fruit layouts, conveyor behavior, special holder states, slots, power-ups, timers, and difficulty progression.

The built-in Bulk Level Generator supports up to 1000 levels, making it easy to rapidly expand your game with new puzzle content.

Features

Unique Knife Flow puzzle gameplay
Strategic jam, sort, match & merge mechanics
Satisfying fruit slicing effects
Color-based knife and fruit matching
Dynamic conveyor system
Frozen & Burning holder mechanics
Five monetization-ready power-ups
Easy-to-use Level Editor
Bulk generate up to 1000 levels
300 ready-to-play levels
Mobile-optimized performance
Easy-to-reskin art style
Unity IAP v5 support
Clean, modular architecture
Complete source code included

Perfect For

Knife & Fruit Puzzle Games
Jam & Sort Games
Match & Flow Games
Conveyor Puzzle Games
Casual & Hybrid Casual Games
Reskin & Publish Projects
Indie Developers & Game Studios

Included

Complete Source Code
Built-in Level Editor
Bulk Level Generator
Knife & Holder System
Fruit Slicing System
Conveyor System
Power-Up Framework
300 Ready Levels
Unity IAP v5 Integration
Mobile Monetization Support

Build, customize, and launch your own Knife Flow puzzle game faster with a production-ready Unity foundation.

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