About Kimonuty - Motion Lab
Turn Words into 3D Character Animation — Right Inside Unity
Kimonuty brings generative text-to-motion directly into your Unity editor. Simply type what you want your character to do—like "a nervous person looking around while walking slowly" or "a martial artist executing a roundhouse kick"—and Kimonuty generates a smooth, ready-to-use 3D Humanoid animation in seconds.
Everything runs completely offline on your own hardware. There are no recurring monthly subscriptions, no tokens to buy, no API keys to configure, and your creative work never leaves your computer.
Key Features
Text-to-Motion Generation: Type natural English descriptions to generate full-body 3D character motions.
100% Local & Private: All motion inference runs locally on your PC (supports Vulkan GPUs or standalone CPU fallback). No internet connection is needed after the initial model download.
One-Click Humanoid Retargeting: Works out of the box with any Unity Humanoid character (Mixamo, Synty, standard Asset Store models, custom rigs).
Instant Preview: Scrub through frames, control playback speed (0.5×, 1.0×, 1.5×), and inspect your takes from any angle with smooth 360° free orbit.
Root Motion or In-Place: Easily toggle between in-place animation (for character controllers) and root motion (for cinematic travel).
Multiple Export Formats:Native Unity .anim: Ready to drag into your Animator Controllers or Timeline.
Character Prefab + Animator: Creates an instant, playable character prefab with an Animator Controller pre-configured.
Binary FBX (.fbx): Export baked skeletal animations for use in Blender, Maya, or other game engines.
glTF / GLB (.glb): Clean binary export with embedded materials and textures for web and cross-platform pipelines.
Beginner-Friendly Experience: No command-line tools, Python setup, Visual C++ dependencies, or external servers required. One simple setup button handles everything.
Kimonuty brings generative text-to-motion directly into your Unity editor. Simply type what you want your character to do—like "a nervous person looking around while walking slowly" or "a martial artist executing a roundhouse kick"—and Kimonuty generates a smooth, ready-to-use 3D Humanoid animation in seconds.
Everything runs completely offline on your own hardware. There are no recurring monthly subscriptions, no tokens to buy, no API keys to configure, and your creative work never leaves your computer.
Key Features
Text-to-Motion Generation: Type natural English descriptions to generate full-body 3D character motions.
100% Local & Private: All motion inference runs locally on your PC (supports Vulkan GPUs or standalone CPU fallback). No internet connection is needed after the initial model download.
One-Click Humanoid Retargeting: Works out of the box with any Unity Humanoid character (Mixamo, Synty, standard Asset Store models, custom rigs).
Instant Preview: Scrub through frames, control playback speed (0.5×, 1.0×, 1.5×), and inspect your takes from any angle with smooth 360° free orbit.
Root Motion or In-Place: Easily toggle between in-place animation (for character controllers) and root motion (for cinematic travel).
Multiple Export Formats:Native Unity .anim: Ready to drag into your Animator Controllers or Timeline.
Character Prefab + Animator: Creates an instant, playable character prefab with an Animator Controller pre-configured.
Binary FBX (.fbx): Export baked skeletal animations for use in Blender, Maya, or other game engines.
glTF / GLB (.glb): Clean binary export with embedded materials and textures for web and cross-platform pipelines.
Beginner-Friendly Experience: No command-line tools, Python setup, Visual C++ dependencies, or external servers required. One simple setup button handles everything.
Current offers including this asset
-
View offer
Unity New Release Discount 2026-10-21 2026-11-04
Ends Nov 4, 2026
-
View offer
Unity New Release Discount 2026-10-21 2026-11-04
Ends Nov 4, 2026