Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.99. The latest store price is $12.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.99 | Latest store price | |
| $12.99 | Unity First Price 2026-10-14 2026-10-14 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Kappa - Turtle - 河童
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Theme > Nature & Countryside
- Art & Visuals > 3D
• URP/Built-in compatible
• Generic model
• Vertex Count: 5,767
• Triangle Count: 11,148 Triangles (5,616 Faces / 11,343 Edges)
• Materials: 2 Materials (Kappa, Water)
• Textures:
- Character Body: 2048x2048 PNG files (Base Color, Normal Map)
- Animated Water: 512x512 PNG files (Base Color, Normal Map)
• Model height: ~130 cm
• Blendshapes: Eyelid Blinking only
• Particle: WaterDropletsController
• Scripts:
- SimpleTailSpring
- TanukiPlayerController
- ThirdPersonCamera
- WaterDropletsController
- WaterSurfaceRipple
- WaterSurfaceSway
Animations: 24 Animation Sequences + 1 Blend Space (BS_Kappa)
Locomotion / Movement:
Walk, Run, Jump, Fall_Loop, Land, Climb
Crouch & Crawl:
Crouch, Crouch_Walk, Crawl, Crawl_Idle
Combat, Damage & Reactions:
Attack_double, Attack_left, DMG_left, DMG_right, Fall_Sit (Knockdown / Fall), Sit (Downed Idle / Sitting)
Idles & Poses:
Idle, Idle_Looking, T_Pose
Emotes & Gestures:
Laughs, Laughs_Idle, Wave, Yes, No
URP/Built-in:
This package supports both the Built-in Render Pipeline and the Universal Render Pipeline (URP). Separate materials, prefabs, and demo scenes are provided for both pipelines inside the project structure.
Demo Controller:
TanukiPlayerController & ThirdPersonCamera: Original, custom scripts developed specifically for this demo project.
Tail Physics:
While the model has a default baked tail animation, the player character uses the SimpleTailSpring script for smoother, physics-driven tail movement.
Blinking:
While the FBX contains the original animations, the Animator Controller uses modified animation clips with adjusted eye blinking.
Water:
The WaterSurfaceSway and WaterSurfaceRipple scripts attach directly to the separated water mesh under the head bone to deliver subtle procedural sloshing and pulsing ripple effects compatible with both Built-in and URP pipelines. Working alongside them, the WaterDropletsController monitors the character's movement velocity and jump events to dynamically trigger the rim particle system, splashing droplets out of the dish only during fast running or sudden leaps.