About K-POP SERIES: Lola
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
Perfect 3d model of a cute K-POP Girl Lola. She has 3 different outfits, ARKit blendshapes, a humanoid skeleton rig, and many color options. She will be a perfect character for dancing, singing, or dating game.
Key Features:
- Low-poly
- Fully Rigged
- Apple Blendshapes
- Different Outfits
- Easy Color Change
Polycount:
Lola Performance: Faces 37939, Tris 72090, Verts 40666
Lola Casual: Faces 32957, Tris 62441, Verts 35859
Lola Lingerie: Faces 30921, Tris 58694, Verts 33445
Rig:
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes:
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, switch between human and elf ears, and make nails longer. Works with all outfits.
Different Outfits and Modularity:
The model is completely modular, you can remove or add any part you want.
Contains 3 Outfits: Casual • Performance • Lingerie
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project:
- Supported version: 2021.3.18f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
- Physics are not included
- AllPartsTogether.fbx file is included for customization
Material ID Maps for:
- Skin
- Eyes
- Hair
- Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
4K Textures:
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 9 Texture sets: Body, Head, Lingerie, Performance, Casual, Teeth, Hair, Eyes, Lashes
- Textures are packed for better optimization
Key Features:
- Low-poly
- Fully Rigged
- Apple Blendshapes
- Different Outfits
- Easy Color Change
Polycount:
Lola Performance: Faces 37939, Tris 72090, Verts 40666
Lola Casual: Faces 32957, Tris 62441, Verts 35859
Lola Lingerie: Faces 30921, Tris 58694, Verts 33445
Rig:
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes:
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, switch between human and elf ears, and make nails longer. Works with all outfits.
Different Outfits and Modularity:
The model is completely modular, you can remove or add any part you want.
Contains 3 Outfits: Casual • Performance • Lingerie
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project:
- Supported version: 2021.3.18f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
- Physics are not included
- AllPartsTogether.fbx file is included for customization
Material ID Maps for:
- Skin
- Eyes
- Hair
- Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
4K Textures:
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 9 Texture sets: Body, Head, Lingerie, Performance, Casual, Teeth, Hair, Eyes, Lashes
- Textures are packed for better optimization