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Juicy Actions for DOTween preview
Unity

Juicy Actions for DOTween

By Magic Pig Games / Infinity PBR

FREE

About Juicy Actions for DOTween

Juicy Actions is an Action System that drives game logic and effects without code. Build sequences of reusable, ScriptableObject-based actions -- transforms, audio, UI, logic, physics, camera, events, particles, and more -- and trigger them from anywhere. Beginners get results fast. Experts get full control.

This is an INTEGRATION PACKAGE between Juicy Actions and DOTween. Install both packages and unlock 60+ DOTween-powered actions that plug directly into the Juicy Actions system -- keeping all the orchestration, sequencing, and multi-target features you already rely on.

What you get:
- Transform -- move, rotate, scale, local move, local rotate, jump, local jump, look at, path, local path, and all blendable variants
- Special Effects -- shake position, rotation, and scale; punch position, rotation, and scale
- Audio -- fade volume, adjust pitch, and animate AudioMixer float parameters
- Camera -- field of view, ortho size, aspect, near/far clip planes, background color, and pixel/rect
- Lighting -- animate light color, intensity, and shadow strength
- Materials -- animate color, fade, float, offset, tiling, and vector properties
- UI -- fade CanvasGroup, animate graphic color/fade, image fill amount, anchor positions, size delta, pivot, and punch anchor
- Rigidbody & Rigidbody2D -- physics-based move, rotate, and jump
- Sprite & Trail -- sprite color/fade, trail start/end width, and trail time
- Clock Integration -- all tweens respect Juicy Actions pause, resume, and timescale automatically
- DOTween Easing -- full Ease enum (OutQuad, InBounce, InOutElastic, etc.) plus Yoyo, Restart, and Incremental loop types, delay, From tweens, and auto-kill

Juicy Actions speeds up development, enables better game-feel just by dragging objects into fields. Straight forward for beginners, powerful extensibility for experts.

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