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Juicy Actions for Dialogue System for Unity preview
Unity

Juicy Actions for Dialogue System for Unity

By Magic Pig Games / Infinity PBR

FREE

Rated 0.0/5 from 2 ratings on Unity.

About Juicy Actions for Dialogue System for Unity

Juicy Actions is an Action System that drives game logic and effects without code. Build sequences of reusable, ScriptableObject-based actions -- transforms, audio, UI, logic, physics, camera, events, particles, and more -- and trigger them from anywhere. Beginners get results fast. Experts get full control.

This is an INTEGRATION PACKAGE between Juicy Actions and Dialogue System for Unity. Install both packages and unlock a full two-way bridge between the two systems -- drive dialogue from actions, drive actions from dialogue, all without code.

What you get:
- Dialogue System Actions -- start/stop conversations, play barks, show alerts, get/set dialogue variables, manage quest states, run Lua commands, and evaluate Lua conditions to the Blackboard
- Sequencer Commands -- trigger any ActionExecutor directly from Dialogue System sequences using JuicyActions(action="...", target="...", wait=false)
- Lua Functions -- execute ActionExecutors from Dialogue System Lua scripts
- Event Bridges -- react to conversation start/end, dialogue lines, response menus, and barks by firing any ActionExecutor automatically
- Blackboard Integration -- conversation context (actor, title, state) is automatically written to the Juicy Actions Blackboard, making it available to conditionals and actions
- Variable Sync -- two-way sync between Dialogue System variables and the Juicy Actions Blackboard

Juicy Actions speeds up development, enables better game-feel just by dragging objects into fields. Straight forward for beginners, powerful extensibility for experts.

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