About Juicy Actions for All in 1 3D Shader
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > VFX
Juicy Actions is an Action System that drives game logic and effects without code. Build sequences of reusable, ScriptableObject-based actions — transforms, audio, UI, logic, physics, camera, events, particles, and more — and trigger them from anywhere. Beginners get results fast. Experts get full control.
This is an INTEGRATION PACKAGE between Juicy Actions and All in 1 3D Shader. Install both packages and unlock 45+ ready-to-use actions that drive All in 1 3D Shader features directly inside the Juicy Actions system — no code required.
What you get:
- Emission — animate emission color, maps, and self-glow
- Fade — control fade amount, power, texture, and transitions
- Glitch — drive glitch amount, offset, speed, tiling, and world space
- Hit — trigger hit blend, color, and glow responses
- Hologram — full hologram control: color, alpha, frequency, scroll speed, line spacing, and more
- Hue Shift — animate hue, saturation, and brightness
- Greyscale — blend, tint, luminosity, and stage control
- Rim — drive rim color, min/max, offset, attenuation, and stage
- Global Properties — set main texture, color, and general alpha
All actions are sequenceable & resuable ScriptableObjects — combine them with any other Juicy Actions to build complex, code-free shader-driven effects.
Juicy Actions speeds up development, enables better game-feel just by dragging objects into fields. Straight forward for beginners, powerful extensibility for experts.
This is an INTEGRATION PACKAGE between Juicy Actions and All in 1 3D Shader. Install both packages and unlock 45+ ready-to-use actions that drive All in 1 3D Shader features directly inside the Juicy Actions system — no code required.
What you get:
- Emission — animate emission color, maps, and self-glow
- Fade — control fade amount, power, texture, and transitions
- Glitch — drive glitch amount, offset, speed, tiling, and world space
- Hit — trigger hit blend, color, and glow responses
- Hologram — full hologram control: color, alpha, frequency, scroll speed, line spacing, and more
- Hue Shift — animate hue, saturation, and brightness
- Greyscale — blend, tint, luminosity, and stage control
- Rim — drive rim color, min/max, offset, attenuation, and stage
- Global Properties — set main texture, color, and general alpha
All actions are sequenceable & resuable ScriptableObjects — combine them with any other Juicy Actions to build complex, code-free shader-driven effects.
Juicy Actions speeds up development, enables better game-feel just by dragging objects into fields. Straight forward for beginners, powerful extensibility for experts.