Unity
Juicer - 2D Game Feel Toolkit
$5
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $5 | Latest store price |
About Juicer - 2D Game Feel Toolkit
- Art & Visuals > VFX
Juicer is a toolset, containing various components and shaders to spice/juice up your 2D games. It will make your visuals more appealing, characters more fun to control, and emphasise all aspects of the gameplay experience.
Documentation
GAME FEEL IMPROVEMENTS
Squash and Stretch - Improve the feedback when players land or jump, making an originally solid sprite now soft and malleable.
Hit Flash - Emphasize impacts by flashing the sprite a certain color, then fading back to normal. Good for fighting games, simulating fire/poison effects, etc.
Squishy Collision - Soft colliders with repulsive force. Useful for large groups of enemies and congregating crowds.
Sprite Ghosting - Add sprite trails/ghosting for fast moving objects, dash abilities, etc.
Move Wobble - Animate rotation to add life to otherwise static movement.
Screen Shake - Shake the camera in both rigid and smooth motion.
Item Bobbing - Bob items up and down smoothly and fake Y rotation to draw the player's eye.
Parallax - Create dynamic backgrounds with simulated depth and infinite scrolling.
Freeze Frame - Pause the game momentarilly to emphasize impacts.
CUSTOM SPRITE SHADER
The included master shader can improve the visuals of your games, by improving upon the default sprite shader.
Outline - Render colored outlines of varying thickness around your sprites.
Distortion - Distort your sprites to make them shimmer and to simulate heat waves.
Hit Flash - Change the color of the sprite and fade it out over time.
EASY SETUP
Simply drag and drop the components you wish to use - no coding required for most of them!
Documentation
GAME FEEL IMPROVEMENTS
Squash and Stretch - Improve the feedback when players land or jump, making an originally solid sprite now soft and malleable.
Hit Flash - Emphasize impacts by flashing the sprite a certain color, then fading back to normal. Good for fighting games, simulating fire/poison effects, etc.
Squishy Collision - Soft colliders with repulsive force. Useful for large groups of enemies and congregating crowds.
Sprite Ghosting - Add sprite trails/ghosting for fast moving objects, dash abilities, etc.
Move Wobble - Animate rotation to add life to otherwise static movement.
Screen Shake - Shake the camera in both rigid and smooth motion.
Item Bobbing - Bob items up and down smoothly and fake Y rotation to draw the player's eye.
Parallax - Create dynamic backgrounds with simulated depth and infinite scrolling.
Freeze Frame - Pause the game momentarilly to emphasize impacts.
CUSTOM SPRITE SHADER
The included master shader can improve the visuals of your games, by improving upon the default sprite shader.
Outline - Render colored outlines of varying thickness around your sprites.
Distortion - Distort your sprites to make them shimmer and to simulate heat waves.
Hit Flash - Change the color of the sprite and fade it out over time.
EASY SETUP
Simply drag and drop the components you wish to use - no coding required for most of them!