Unity
Jua Lee - Girl in Cheongsam Qipao Dress
By Ida Faber
$89.99
Rated 4.0/5 from 3 ratings on Unity.
About Jua Lee - Girl in Cheongsam Qipao Dress
- Theme > Realistic
- Art & Visuals > 3D
Girl in Cheongsam Qipao Dress | Jua Lee. 3D model of a cute girl in a Chinese dress. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game. Key Features: Completely modular, Fully Rigged, Apple Blendshapes, Adjustable body parts, Easy Color Change. Polycount: Jua Lee has 47283 faces, 80682 tris, 50338 verts. Jua Lee Nude has 37360 faces, 61100 tris, 38591 verts. Rig: Based on Humanoid skeleton, made in Maya without plugins. Tested with various animations including ALSv4, 3rd person standard animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, Lyra Starter Game. Blendshapes: 52 Apple Blendshapes, tested with Live Link Face in Unreal Engine 5. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. Body morphs allow you to regulate breast, butt, and lips size, change hair length, adjust bun size, and switch between human/elf ears. Different Outfits and Modularity: The model is completely modular, you can remove or add any part you want. Please note: Clothes can be taken off completely, and full-body is included. Body texture has censored and uncensored (request) versions. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces. Pieces that are hidden under the clothes must be turned off. It also reduces the polycount! If you are using animations where legs are far away from each other like running animation, please use special bone dress_front and dress_back for the dress to avoid its intersection through the leg. The umbrella on the preview images is not included. Unity project: Supported version: 2020.3.38f1. Render pipelines: Built-in, URP, HDRP. Humanoid rig with eye bones, but no jaw bone. For facial animations use Blendshapes. Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character. Physics is not included. AllPartsTogether.fbx file is included for customization. 4K Textures: BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive. 7 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes. Textures are packed for better optimization.