Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price |
About Jellyfier - Mesh Deform Tools
Mesh Jellyfier – Runtime Mesh Deformation Tool
Bring your 3D models to life with real-time jelly, bend, and squish effects!
Jellyfier is a powerful, flexible, and easy-to-use runtime mesh deformation system for Unity. Perfect for adding physically reactive mesh behaviors like jelly, spring, wobble, impact dents, gooey melt, and snake-like waving to any 3D model in your project—no bones or blendshapes needed!
Whether you're building stylized games, simulations, or just want to add satisfying motion to objects, Jellyfier helps you create stunning and responsive visual effects with full control.
Key Features
13 Demo Scenes covering diverse deformation effects:
JellyChaotic – Explosion-style random vertex wobbles
JellyWave – Procedural wave propagation on impact
JellyHitDeform – Realistic dent on collision impact
JellyMelt – Melts mesh on contact and spreads like goo/wax
JellySnake – Snake-like movement along cylindrical meshes
JellySpring / JellySpringFromTop / JellySpringFromBase – Springy motion from specific pivot points
JellyCollisionDeform – Deform mesh at collision points with toggleable recovery
JellyMesh & JellyMeshMover – Core jelly behavior with movement-based wobbles
JellyChaoticMover – Movement-based chaotic jiggling
Physics-inspired deformation system
Adjustable stiffness, damping, mass, and intensity
Recovery and bounce-back simulation
Optional auto-recovery with UI toggle
Smooth normal recalculation for visual fidelity using custom RecalculateNormalsSmooth(angle)
Highly customizable & modular
Easily extend or combine effects
Namespace-based for clean integration
Inspector-exposed parameters for quick tuning
Works on any mesh: characters, props, environment
Clean and readable C# code
Fully commented and organized scripts
Beginner-friendly structure but powerful enough for pros
Use Cases
Stylized props and enemies
Gooey or rubbery characters
Procedural animation without bones
Softbody-like interactions
Satisfying impact feedback
Add Life to Your Meshes!
Make your environments more responsive, your characters more squishy, and your props more dynamic. Whether you're building a fun game, a stylized animation, or just want to experiment, Jellyfier delivers everything you need for dynamic deformation!
Bring your 3D models to life with real-time jelly, bend, and squish effects!
Jellyfier is a powerful, flexible, and easy-to-use runtime mesh deformation system for Unity. Perfect for adding physically reactive mesh behaviors like jelly, spring, wobble, impact dents, gooey melt, and snake-like waving to any 3D model in your project—no bones or blendshapes needed!
Whether you're building stylized games, simulations, or just want to add satisfying motion to objects, Jellyfier helps you create stunning and responsive visual effects with full control.
Key Features
13 Demo Scenes covering diverse deformation effects:
JellyChaotic – Explosion-style random vertex wobbles
JellyWave – Procedural wave propagation on impact
JellyHitDeform – Realistic dent on collision impact
JellyMelt – Melts mesh on contact and spreads like goo/wax
JellySnake – Snake-like movement along cylindrical meshes
JellySpring / JellySpringFromTop / JellySpringFromBase – Springy motion from specific pivot points
JellyCollisionDeform – Deform mesh at collision points with toggleable recovery
JellyMesh & JellyMeshMover – Core jelly behavior with movement-based wobbles
JellyChaoticMover – Movement-based chaotic jiggling
Physics-inspired deformation system
Adjustable stiffness, damping, mass, and intensity
Recovery and bounce-back simulation
Optional auto-recovery with UI toggle
Smooth normal recalculation for visual fidelity using custom RecalculateNormalsSmooth(angle)
Highly customizable & modular
Easily extend or combine effects
Namespace-based for clean integration
Inspector-exposed parameters for quick tuning
Works on any mesh: characters, props, environment
Clean and readable C# code
Fully commented and organized scripts
Beginner-friendly structure but powerful enough for pros
Use Cases
Stylized props and enemies
Gooey or rubbery characters
Procedural animation without bones
Softbody-like interactions
Satisfying impact feedback
Add Life to Your Meshes!
Make your environments more responsive, your characters more squishy, and your props more dynamic. Whether you're building a fun game, a stylized animation, or just want to experiment, Jellyfier delivers everything you need for dynamic deformation!