Japanese Fighting Music Pack - Two Blades (Vol.25)
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $7.99 | Latest store price | |
| $7.99 | Unity First Price 2026-10-28 2026-10-28 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Japanese Fighting Music Pack - Two Blades (Vol.25)
- Audio > Music
- Character Select I / II — plays while people take their time (2:07 / 1:45)
- The Duel I / II — the main fight theme (2:09 / 2:13)
- Final Round I / II — last round, low health (2:43 / 2:43)
- The Rival I / II — a rival character's theme (2:28 / 2:16)
- Training I / II — practice mode, written to be ignored (2:40 / 1:53)
- Victory I / II — win screen, ranking, ending (3:05 / 2:53)
- Cues (two variants each): round start (1.5 s) · blade clash (1.2 s) · finishing blow (3.0 s) · perfect (3.0 s)
28 minutes 54 seconds. Character Select II and Training II run under two minutes on purpose: both are menu-style loops, heard as loops rather than start to finish. Full and loop versions, in WAV. The README shows how to switch to Final Round when a fighter's health drops.
Instruments: shamisen, taiko, shakuhachi, koto and strings — two people in a courtyard, not an army on a field.
License. Sold under the Unity Asset Store End User License Agreement (Standard): use the tracks in commercial and non-commercial projects, edit them freely, no credit required. WAFU Sound Works does not register these tracks with YouTube Content ID or any other fingerprinting service, so your videos and streams will not receive claims from us.
Created with AI. The tracks were composed with generative AI (Suno, commercial plan). Take selection, scene design, loop engineering, level matching and cue editing are human work. If your project requires disclosure, this is AI-generated audio.
More volumes. Other WAFU Sound Works packs share the same instruments and loudness, so they sit together in one game. See the publisher page.