Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $45. The latest store price is $45, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $45 | Latest store price |
About Jack McCarthy
- Theme > Stylized
- Art & Visuals > 3D
Stylized 3D Character – Jack McCarthy
A uniquely crafted 3D character designed with a stylized look, equipped with a humanoid rig and detailed facial geometry, including glasses. The character’s non-visible body parts have been intentionally removed to optimize performance, making it ideal for action games or stylized environments.
Materials & Rendering Compatibility
- Built using HDRP shaders, utilizing only Albedo and Normal maps – making it effortlessly adaptable to URP and Built-in render pipelines.
- Includes Emissive Texture for additional visual flair.
Jack McCarthy | Hero-Ready Stylized Character
A clean and optimized 3D model of a stylized male figure, perfectly suited for action-driven games or cinematic experiences. Built for maximum performance and visual quality.
Main Highlights
- Fully Rigged & Game-Ready
- Unity-Compatible Standard Shaders
- Supports Mixamo and Other Humanoid Animations
Technical Overview
- No LOD system currently implemented.
Full Character Mesh:
- Faces: 67,815
- Triangles: 132,062
- Vertices: 88,154
Head & Upper Body Detail:
- Faces: 25,956
- Triangles: 25,956
- Vertices: 13,287
Rigging Details
The rig follows Unity’s humanoid structure for straightforward animation retargeting. The bone hierarchy remains untouched, with additional bones for potential physics interactions. Created in Blender without external plugins. Note: The rig does not include animation controls.
Blendshapes (Coming Soon)
Future updates will introduce blendshapes for facial expressions and dialogue animation support.
Important Notes
- All hidden or unused geometry has been removed to reduce rendering load and boost performance.
Textures & Maps
- Includes 4K Textures:
- Base Color
- Normal
- Roughness
- Emissive
- Textures are channel-packed for performance optimization.
Unity Integration
- Supported Unity version: 2021.3.31f1
- Compatible with: Built-in, URP, and HDRP
- Humanoid rig supports any Unity Humanoid animation
- Comes with idle animation
- Physics not included
A uniquely crafted 3D character designed with a stylized look, equipped with a humanoid rig and detailed facial geometry, including glasses. The character’s non-visible body parts have been intentionally removed to optimize performance, making it ideal for action games or stylized environments.
Materials & Rendering Compatibility
- Built using HDRP shaders, utilizing only Albedo and Normal maps – making it effortlessly adaptable to URP and Built-in render pipelines.
- Includes Emissive Texture for additional visual flair.
Jack McCarthy | Hero-Ready Stylized Character
A clean and optimized 3D model of a stylized male figure, perfectly suited for action-driven games or cinematic experiences. Built for maximum performance and visual quality.
Main Highlights
- Fully Rigged & Game-Ready
- Unity-Compatible Standard Shaders
- Supports Mixamo and Other Humanoid Animations
Technical Overview
- No LOD system currently implemented.
Full Character Mesh:
- Faces: 67,815
- Triangles: 132,062
- Vertices: 88,154
Head & Upper Body Detail:
- Faces: 25,956
- Triangles: 25,956
- Vertices: 13,287
Rigging Details
The rig follows Unity’s humanoid structure for straightforward animation retargeting. The bone hierarchy remains untouched, with additional bones for potential physics interactions. Created in Blender without external plugins. Note: The rig does not include animation controls.
Blendshapes (Coming Soon)
Future updates will introduce blendshapes for facial expressions and dialogue animation support.
Important Notes
- All hidden or unused geometry has been removed to reduce rendering load and boost performance.
Textures & Maps
- Includes 4K Textures:
- Base Color
- Normal
- Roughness
- Emissive
- Textures are channel-packed for performance optimization.
Unity Integration
- Supported Unity version: 2021.3.31f1
- Compatible with: Built-in, URP, and HDRP
- Humanoid rig supports any Unity Humanoid animation
- Comes with idle animation
- Physics not included