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Inventory Extensions for Game Creator 2 preview
Unity

Inventory Extensions for Game Creator 2

By rezus13

$23.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $23.99. The latest store price is $23.99, matching the lowest recorded price shown here.

Recorded prices for Inventory Extensions for Game Creator 2 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $23.99. Exact dates and prices are listed below. $0.00 $12.00 $23.99 Jun 20, 2026: $23.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $23.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$23.99Latest store price
$23.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Inventory Extensions for Game Creator 2

  • Tools, Systems & Learning > Development Tools & Automation
Take your Game Creator 2 Inventory to the next level with a carefully designed extension that adds real gameplay features, not just extra nodes.

This module focuses on:
meaningful feedback
automation
durability systems
advanced item logic

All without duplicating existing functionality.

Smart Inventory Logic
Transfer items between bags
Split and merge stacks
Add/remove random quantities
Consume items conditionally
Auto-equip best item

Advanced Crafting Feedback
GC2 only tells you when crafting succeeds.
This extension tells you why it failed:
On Craft Missing Ingredients
On Craft Failed (No Space)

Build real crafting UX and player feedback.
Auto Loot System (Missing in GC2)
Auto Loot Item
Auto Loot Nearby (radius-based)
Auto Store to stash

With clear result feedback:
Success / Failed triggers

Durability System
Fully integrated runtime durability:
Damage / Repair items
Break items automatically
Trigger UI updates instantly
Percent-based durability checks


Event-Driven Workflow
React to inventory changes with new triggers:
Item quantity changes
Stack split / merge
Item equipped / unequipped
Item moved between bags
Bag full / space available


Economy Support
Calculate total inventory value
Track last calculated value
Build shops, trading systems, and RPG mechanics


Smart Conditions & Properties
Check missing ingredients
Afford item lists
Detect stack compatibility
Track last operations (loot, transfer, craft)


Designed for GC2 Developers
Fully follows GC2 architecture
No duplication of vendor features
Clean Visual Scripting categories


Perfect For
Survival games
RPG systems
Crafting-heavy mechanics
Loot-based gameplay
Inventory-driven systems

Includes:
Triggers
Conditions
Instructions
Properties
Settings system


Lightweight & Expandable
The system is designed to grow with your project.

Unity price last checked .

Prices and availability may change.