Inventory (Game Creator 1)
Rated 5.0/5 from 28 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-08-03 2026-08-03 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Inventory (Game Creator 1)
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
NOTICE: Inventory is an extension for Game Creator and won't work without it.
FEATURES
- NEW! Hotbar to give quick-access to items
- Containers store scene items
- Loot Tables: randomized item drops
- Create items with one click
- Complete and flexible crafting system
- Easily equip your characters with objects - Customizable inventory UI
- Automatic Save & Load
- Built-in Shop functionality to sell and buy
GAME CREATOR MODULES
With Game Creator you'll have access to an ever growing number of modules.
• Dialogue
• Quests
• Stats
• Behavior
• Shooter
• Melee
• Traversal
These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator's Module Manager.
INCLUDED
Full Source Code
Two examples of inventory:
- Adventure Inventory UI
- RPG Inventory UI
- Example scene showing the main features
Complete set of new Actions:
- Items: Add and Substract
- Currency: Add and Substact
- Inventory UI: Open/Close the inventory interface
- Recipe: Select two items from the inventory and produce some fancy result
- Merchants: Buy and Sell items for currency
- Containers: Store and retrieve items from chests
- Loot Tables: Easily create randomized item drops
- Instantiate Item: Drop items so you can pick them up again (or make them explode. Up to you!)