Screenshots and videos
Price history
Lowest recorded standalone price: $12.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Integration Game Creator 2 | Magica Cloth 2
This package integrates Game Creator 2 with Magica Cloth 2 and adds runtime support for equipping cloth-based skinned mesh props on Character components. It is designed for projects that use Game Creator 2 for character logic and visual scripting, while using Magica Cloth 2 for secondary motion such as skirts, hair, capes, and other wearable cloth elements. The integration provides custom Game Creator instructions to put on, take off, and remove all equipped Magica Cloth skin meshes from a character. When a cloth prefab is equipped, the system instantiates it under the target character, remaps its skinned mesh bones to the active character skeleton, reassigns Magica Cloth transforms, moves cloth colliders to the correct character bones, and starts the cloth simulation. The package also handles character model changes at runtime. Features include: 3 Visual Scripting Instructions, MagicaSkinMeshProps component for managing cloth instance lifecycle, automatic bone remapping, collider relocation, LIFO removal order, MagicaClothPreWarm for reducing first-use stutter, and zero source modifications.