Unity
Ultimate Inspector Fields
By Voxel Labs
$17.50
$35
50% off
Rated 5.0/5 from 75 ratings on Unity.
About Ultimate Inspector Fields
Ultimate Inspector Fields helps you identify your asset references faster by adding thumbnails and expandable previews directly to Unity’s Inspector fields.
Identify assigned assets, inspect their appearance, and play supported media while keeping the object you’re editing selected. This reduces repeated selection changes, separate preview windows, and trips to the Project window.
◆ Visual Reference Fields
Recognize assigned assets through auto-generated thumbnails instead of relying on filenames and generic icons. Adjustable field and thumbnail sizes help you keep references readable across compact Inspectors and large collections.
◆ Interactive Previews
Rotate, pan, and zoom GameObject previews, examine Meshes and Materials, and view larger Sprite and Texture images. Preview Animations, UI and particle effects without leaving the inspector.
◆ Audio & Video Playback
Listen to AudioClips using a Play button on the reference row, or expand fields for waveform and playback controls. Play and pause VideoClips inside the Inspector. Check assigned media in Edit mode without changing selection or opening separate windows.
◆ Plug & Play
Just import Ultimate Inspector Fields and start checking assets directly in existing Inspector fields, including SpriteRenderer and AudioSource. No code, attributes, or custom Inspectors required.
◆ Customizable Preview Environment
Adjust camera settings, lighting, backgrounds, and playback options to make assets easier to inspect. Resize expanded previews to suit the content, and use optional click-to-activate zoom to move comfortably between scrolling the Inspector and interacting with a preview.
◆ Faster Collection Workflows
Easily identify array and list elements without selecting each asset separately. Preview expansion states follow elements through supported reorder operations, helping you maintain context while organizing content. Odin integration also supports previews for supported object-reference values in Odin dictionaries.
◆ Everyday Controls Within Reach
Use the Inspector toolbar to toggle features, select supported field types, change field height, and expand or collapse previews. Customize the visible controls to keep frequently used actions accessible.
◆ No Code Required
Enable thumbnails and previews directly from Settings, no scripts, attributes, or custom Inspectors needed. Works with existing reference fields, including those on built-in components such as SpriteRenderer, AudioSource, etc.
Identify assigned assets, inspect their appearance, and play supported media while keeping the object you’re editing selected. This reduces repeated selection changes, separate preview windows, and trips to the Project window.
◆ Visual Reference Fields
Recognize assigned assets through auto-generated thumbnails instead of relying on filenames and generic icons. Adjustable field and thumbnail sizes help you keep references readable across compact Inspectors and large collections.
◆ Interactive Previews
Rotate, pan, and zoom GameObject previews, examine Meshes and Materials, and view larger Sprite and Texture images. Preview Animations, UI and particle effects without leaving the inspector.
◆ Audio & Video Playback
Listen to AudioClips using a Play button on the reference row, or expand fields for waveform and playback controls. Play and pause VideoClips inside the Inspector. Check assigned media in Edit mode without changing selection or opening separate windows.
◆ Plug & Play
Just import Ultimate Inspector Fields and start checking assets directly in existing Inspector fields, including SpriteRenderer and AudioSource. No code, attributes, or custom Inspectors required.
◆ Customizable Preview Environment
Adjust camera settings, lighting, backgrounds, and playback options to make assets easier to inspect. Resize expanded previews to suit the content, and use optional click-to-activate zoom to move comfortably between scrolling the Inspector and interacting with a preview.
◆ Faster Collection Workflows
Easily identify array and list elements without selecting each asset separately. Preview expansion states follow elements through supported reorder operations, helping you maintain context while organizing content. Odin integration also supports previews for supported object-reference values in Odin dictionaries.
◆ Everyday Controls Within Reach
Use the Inspector toolbar to toggle features, select supported field types, change field height, and expand or collapse previews. Customize the visible controls to keep frequently used actions accessible.
◆ No Code Required
Enable thumbnails and previews directly from Settings, no scripts, attributes, or custom Inspectors needed. Works with existing reference fields, including those on built-in components such as SpriteRenderer, AudioSource, etc.
Current offers including this asset
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Unity New Release Discount 2026-10-27 2026-11-10
Ends Nov 10, 2026
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View offer
Unity New Release Discount 2026-10-27 2026-11-10
Ends Nov 10, 2026