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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Input Device UGUI Manager
Input Device UI Manager is a lightweight and plug-and-play solution for Unity UI navigation using the new Input System.
It automatically detects whether the player is using a gamepad or keyboard & mouse, and adjusts your UI behavior accordingly:
Switching UI navigation mode
Selecting the default UI element (for gamepad navigation)
Hiding or locking the system cursor
Broadcasting input-method events to the UI
Perfect for menus, option screens, inventory interfaces, and any UI that requires smooth interaction both with gamepad and mouse.
This package contains:
InputDeviceManager.cs
Handles device detection, switching logic, and cursor state.
UIMenuInputHandler.cs
Automatically updates individual menus based on the active input method.
Minimal setup, zero dependencies beyond Unity’s Input System.
It automatically detects whether the player is using a gamepad or keyboard & mouse, and adjusts your UI behavior accordingly:
Switching UI navigation mode
Selecting the default UI element (for gamepad navigation)
Hiding or locking the system cursor
Broadcasting input-method events to the UI
Perfect for menus, option screens, inventory interfaces, and any UI that requires smooth interaction both with gamepad and mouse.
This package contains:
InputDeviceManager.cs
Handles device detection, switching logic, and cursor state.
UIMenuInputHandler.cs
Automatically updates individual menus based on the active input method.
Minimal setup, zero dependencies beyond Unity’s Input System.