Current sales News My Tracked Assets Login
Input Debugger preview
Unity

Input Debugger

By Noctis Studio

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Input Debugger 2 price observations from Nov 3, 2026 to Nov 6, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Nov 3, 2026: $4.99. Unity First Price 2026-11-03 2026-11-03 Nov 6, 2026: $4.99. Latest store price Nov 3, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-11-03 2026-11-03

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Input Debugger

Input Debugger is a self-contained, always-available window for inspecting live Input System state while your game is actually running. Works in the Editor, in a development build, or (opt-in) in a shipped build. No setup, no wiring: drop the package in and press F1.

Eight panels cover everything you'd otherwise print to the console or step through in a debugger: every connected device with live connect/disconnect, a full visual keyboard that highlights each key as it's pressed, a gamepad view that automatically detects controllers types and shows their actual button shapes and labels instead of one generic scheme, a touch map, live values for your own InputActionAsset, InputUser/PlayerInput pairings for local multiplayer, and a timestamped event history, plus a Settings panel to adjust it all without leaving Play mode.

Need something even lighter? Minimal Mode. Strips away the window entirely and shows only a compact, self-clearing list of recently pressed buttons. Ideal for streaming, recording clips, or QA sessions where the full window would get in the way.

It compiles itself out of non-development builds by default, so there's no risk of shipping debug UI by accident.

Unity price last checked .

Prices and availability may change.