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Infinite brick breaker : endless balls and blocks crushing - complete project preview
Unity

Infinite brick breaker : endless balls and blocks crushing - complete project

By Aleksa Racovic

$9.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for Infinite brick breaker : endless balls and blocks crushing - complete project 1 price observations from Nov 6, 2026 to Nov 6, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Nov 6, 2026: $9.99. Latest store price Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.99Latest store price

About Infinite brick breaker : endless balls and blocks crushing - complete project

  • Tools, Systems & Learning > Game Templates & Systems
Test your reflexes, precision, and strategy in this addictive Brick Breaker challenge! New waves of bricks continuously appear from the top of the screen, and your mission is simple: destroy as many as possible before they overwhelm you. Every brick you break earns you points, so stay focused and keep your streak alive. As you progress, the difficulty steadily increases, pushing your skills and reaction time to the limit. Collect valuable stars during gameplay and use them to unlock a variety of unique balls, each ready to help you smash through even more bricks and achieve higher scores. Rewarded Ads Integration: Adding a rewarded ad for an extra life is quick and easy. When the player taps the Continue button, display a rewarded ad. Once the ad has been successfully completed, simply call GameObject.Find("GameManager").GetComponent().ContinueGame(); This will instantly resume the game and grant the player another chance to keep playing.

Unity price last checked .

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