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Impact Shader URP preview

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Impact Shader URP 2 price observations from Oct 13, 2026 to Nov 3, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $12.50 $25.00 Oct 13, 2026: $25. Unity First Price 2026-10-13 2026-10-13 Nov 3, 2026: $25. Latest store price Oct 13, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price
$25Unity First Price 2026-10-13 2026-10-13

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Impact Shader URP

  • Art & Visuals > VFX
Why ImpactShader?

Building gameplay feedback — hit flashes, dissolve deaths, outlines, elemental status effects — usually means writing a separate script and shader for every effect, then hand-wiring each one into your character controller and combat code.

Pignition ImpactShader takes a different approach — nine effects behind a single FeedbackController API, added to any character with one Editor window, and stackable together without stepping on each other.

ImpactShader
A complete gameplay feedback toolkit for Unity 6 URP.

Open the Feedback Setup window, select your character, check the effects you want, and they're added and wired automatically. From there, call feedback.PlayHit(), feedback.SetFreeze(true), or feedback.PlayDissolve() from your own code — every parameter (color, width, duration, edge glow, scan lines, and more) stays exposed and tweakable on each effect's Inspector.

Whether you're building a top-down action game that needs snappy hit feedback or an RPG that needs elemental status telegraphing, ImpactShader gets you there without writing a single shader.

Unity price last checked .

Prices and availability may change.