Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $15 | Unity First Price 2026-09-17 2026-09-17 | |
| $7.50 | Unity New Release Discount 2026-09-17 2026-10-01 | |
| $7.50 | Unity New Release Discount 2026-09-17 2026-10-01 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Ignite Pro - Shader Warm Up Manager
- Theme > Fantasy & Mythology
- Theme > Horror & Gothic
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
A complete horror game UI kit for Unity, providing 14 finished dark fantasy screens that you can ship directly. Each screen is built with uGUI and TextMeshPro, laid out at 1920×1080 and saved as a prefab so you can drop them into a scene and they run.
The kit includes 57 prefabs (14 whole‑screen, 28 window and row, 13 buttons, 2 decoration), 350 sprites including 320 icons across three sheets, and 9‑sliced panels, buttons, and sliders that resize without distortion. Every button has springy hover and press animation with adjustable stiffness.
All screens are data‑driven: content lives in ScriptableObject assets, so you edit what a screen shows by changing a list in the Inspector—no prefab surgery required. A "Rebuild From Data" option regenerates rows without entering Play mode. The split also makes it easy to connect to a real backend by feeding the populator a list from your server response.
Key features: 14 demo scenes linked together for easy navigation, 42 clean, commented C# scripts in their own namespace, and a 22‑page PDF user guide with screenshots and troubleshooting.
No setup headaches: there are no materials, shaders, post‑processing, or third‑party dependencies. It is pure 2D uGUI, so it renders identically under the Built‑in, URP, and HDRP pipelines. The included font, Haunting Eleanor by Chad Savage, is free for commercial use.
Compatibility: Unity 2022.3 LTS or newer, Built‑in, URP, and HDRP. Supports Windows, macOS, Linux, iOS, Android, WebGL, and consoles. Requires TextMeshPro (included with Unity).
The kit includes 57 prefabs (14 whole‑screen, 28 window and row, 13 buttons, 2 decoration), 350 sprites including 320 icons across three sheets, and 9‑sliced panels, buttons, and sliders that resize without distortion. Every button has springy hover and press animation with adjustable stiffness.
All screens are data‑driven: content lives in ScriptableObject assets, so you edit what a screen shows by changing a list in the Inspector—no prefab surgery required. A "Rebuild From Data" option regenerates rows without entering Play mode. The split also makes it easy to connect to a real backend by feeding the populator a list from your server response.
Key features: 14 demo scenes linked together for easy navigation, 42 clean, commented C# scripts in their own namespace, and a 22‑page PDF user guide with screenshots and troubleshooting.
No setup headaches: there are no materials, shaders, post‑processing, or third‑party dependencies. It is pure 2D uGUI, so it renders identically under the Built‑in, URP, and HDRP pipelines. The included font, Haunting Eleanor by Chad Savage, is free for commercial use.
Compatibility: Unity 2022.3 LTS or newer, Built‑in, URP, and HDRP. Supports Windows, macOS, Linux, iOS, Android, WebGL, and consoles. Requires TextMeshPro (included with Unity).