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Identity Registry preview
Unity

Identity Registry

By W7 Assets

$10

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.50. The latest store price is $10.

Recorded prices for Identity Registry 5 price observations from Jun 11, 2026 to Oct 31, 2026. Lowest recorded price $7.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Jun 11, 2026: $7.50. Unity New Release Discount 2026-06-11 2026-06-25 Jun 11, 2026: $7.50. Unity New Release Discount 2026-06-11 2026-06-25 Jun 19, 2026: $15. Unity First Price 2026-06-19 2026-06-26 Oct 3, 2026: $10. Unity Permanent Decrease 2026-10-03 2026-10-10 Oct 31, 2026: $10. Latest store price Jun 11, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$10Latest store price
$10Unity Permanent Decrease 2026-10-03 2026-10-10
$15Unity First Price 2026-06-19 2026-06-26
$7.50Unity New Release Discount 2026-06-11 2026-06-25
$7.50Unity New Release Discount 2026-06-11 2026-06-25

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Identity Registry

A simple and effective class to help with registering and providing unique id's. Uses a binary tree data structure to deliver, set and check id's with a log(N) time complexity. Suitable for both lower value id's, higher values, or the whole spectrum with the ability to keep the memory footprint low.

Useful when unique id's are strictly required, or when you do not want to have 128-bit GUIDs for your data's id's. This solution delivers 32-bit uints.

Primary Features:
• Functions: FindNext() and FindNext(uint fromId)
• Function: Set(uint id, bool used)
• Function: Contains(uint id)
• Ability to save and load the registry into a data array.
• No Garbage Collection while in use by utilizing pooling.
• Usable with full range of uint's. From 0 to id 4,294,967,295.
• Branching kept minimum for performance.
• Source code included.

Limitations:
• Designed to work with scripting, no GameObject components are included in this package.
• Does not work within Unity Jobs or Burst compiler.

Unity price last checked .

Prices and availability may change.