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Ica Skinned Mesh preview
Unity

Ica Skinned Mesh

By Ica

$29

Rated 5.0/5 from 8 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29. The latest store price is $29, matching the lowest recorded price shown here.

Recorded prices for Ica Skinned Mesh 2 price observations from Oct 10, 2026 to Oct 31, 2026. Lowest recorded price $29. Exact dates and prices are listed below. $0.00 $14.50 $29.00 Oct 10, 2026: $29. Unity Permanent Decrease 2026-10-10 2026-10-17 Oct 31, 2026: $29. Latest store price Oct 10, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29Latest store price
$29Unity Permanent Decrease 2026-10-10 2026-10-17

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Ica Skinned Mesh

Ica Skinned Mesh is a compute shader based skinner that focuses on skinning high-quality digital humans. It is a replacement for the built in Skinned Mesh Renderer component, that enables state of the art skinning techniques used by many AAA games. Dual Quaternion Skinning (DQS) with Scale solves the volume loss issue on skinned meshes, mostly seen at joints, and also supports uniform scaling of individual bones. Optimized Blend Shape Processing processes all blend shapes in a single compute shader dispatch, improving performance by up to 4x compared to Unity's built-in Skinned Mesh Renderer when many blendshapes are active. Accurate Normal and Tangent Recompute fixes inaccurate lighting caused by multiple blend shapes affecting the same vertex. All components work at edit time as well. Attachment Skinner is an alternative way of skinning for meshes meant to follow a base mesh, such as clothing or 3D decals, without using bone or blend shape information. Package includes three components: Ica Skinner System, Ica Skinner, and Ica Attachment Skinner.

Unity price last checked .

Prices and availability may change.