Hurricane VR - Physics Interaction Toolkit
Rated 5.0/5 from 184 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.99. The latest store price is $69.99.
View 7 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $69.99 | Latest store price | |
| $34.99 | $25 Sale | |
| $34.99 | Unity Discount 2026-07-08 2026-07-15 | |
| $34.99 | Unity Discount 2026-07-01 2026-07-08 | |
| $34.99 | Unity Discount 2026-06-24 2026-07-01 | |
| $69.98 | Unity First Price 2026-06-19 2026-06-26 | |
| $34.99 | Unity Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Hurricane VR - Physics Interaction Toolkit
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > 3D
Grab Interactions
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)
Player Controller
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects
Weapon Examples
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
Samples included
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example
Integrations
HexaBody VR Player Controller
Final IK / VRIK Integrated with interaction system
Portals for VR has integrations with Hurricane and HexaBodyVR.
Emerald 2024