Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $13.99. The latest store price is $19.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-06-19 2026-06-26 | |
| $13.99 | Unity New Release Discount 2026-06-11 2026-06-25 | |
| $13.99 | Unity New Release Discount 2026-06-11 2026-06-25 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About HoverLens Pro – Tooltip & Interaction Feedback System
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
With one target component, you can show tooltips on UI buttons, images, panels, 2D objects with Collider2D, and 3D objects with Collider. It is built for real in-game use, including object hints, interaction prompts, inventory details, skill information, contextual scene feedback, and player-facing UI.
After setup, supported objects can display tooltips by adding a HoverLensTarget component. UI objects require a raycastable UI Graphic with Raycast Target enabled. 2D objects require a Collider2D, and 3D objects require a Collider.
HoverLens Pro supports cursor-follow tooltips, target-anchored tooltips, fixed-position tooltips, screen-space target-follow tooltips, and World Space tooltips. It also supports hidden or locked cursor workflows, FPS-style center-screen interaction, mobile long press, and gamepad focus.
Recent updates added better world-space tooltip control, optional face-camera billboard modes, Y-axis-only billboard mode, distance/camera-relative world-space sizing, input prompt profiles, runtime text update APIs, improved localization-provider workflow, safer Input System-only project support, and expanded custom text output workflows for tooltip and panel UI.
Visuals are customized through ScriptableObject themes. You can adjust fonts, colors, padding, offsets, max width, max height, fade timing, alignment, rich text, world-space scale behavior, and more. TextMeshPro remains the default renderer, with TMP rich text and sprite tag support included.
HoverLens Pro is suitable for RPGs, inventory systems, skill trees, strategy games, simulation games, educational apps, UI-heavy projects, mobile games, and 2D or 3D projects with interactable objects.
It also includes context panels, item and skill comparison panels, feedback profiles, tooltip templates, skin libraries, a tooltip database workflow, Welcome window, Scene Validator, Demo Builder, Prefab Generator, demo content, and documentation.