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Horror Shooter Music Pack: Sinforged (Modular) preview
Unity

Horror Shooter Music Pack: Sinforged (Modular)

By Intersonic Sound

$49.99

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Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.

Recorded prices for Horror Shooter Music Pack: Sinforged (Modular) 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $49.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Oct 31, 2026: $49.99. Latest store price Oct 31, 2026
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About Horror Shooter Music Pack: Sinforged (Modular)

  • Audio > Music
  • Theme > Horror & Gothic
Designed with a fully modular structure, the Horror Shooter Music Pack: Sinforged has been crafted for the wildest, most intense action scenes in dark-themed games and films—spanning genres like horror, shooter, survival, and cyberpunk. Beyond standard soundtrack formats (full tracks and long loops), this pack is loaded with numerous individually controllable modules, giving you unprecedented creative freedom.

Main Features
5 Unique Fully Modular Intense Metal Soundtracks
179 Song Sections (Loops & One-Shots) for horizontal arrangement
246 Instrument Layers (Loops & One-Shots) for vertical layering and detailed control
400 Total Files

Horizontal Flow: Sequence Song Sections
Take full command of your game's score. Individually trigger elements like intros, short loops, transitions, and outros to direct the musical narrative precisely as you need. Create controlled transitions between these sections, cueing them with perfect timing based on in-game events and conditions. Loop any section for as long as you desire, and craft impactful exit cues, like outros, to punctuate the end of battle scenes with precision.

Vertical Flow: Stack Instrument Layers
For ultimate detail and control, each instrument within the songs is provided as a separate, loopable (or one-shot) layer. Don't want drums, guitars, or bass in a particular moment? Easily mute, remove, or adjust their volume. This empowers you to remix tracks on the fly, adapting the audio balance dynamically to your game's needs. It also opens up possibilities for creating entirely new arrangements or even integrating your own sounds. You can also repurpose specific melodic or utility layers for different objectives in various areas of your game.

Unique Metal Songs
1. Harvester
2. Corrupted Thorium
3. Sinforged
4. Pain
5. Impossible

Fully modular means you get ultimate control over the music. For each of the 5 core metal soundtracks, we provide:

Horizontal Modularity: The music is broken down into various sections like Intros, multiple Loopable Segments (e.g., for different intensities or song parts like verses/choruses), Transitions, and Outros. You can sequence these sections in your game engine or audio middleware (like FMOD/Wwise) to build custom arrangements that fit your gameplay length and narrative flow perfectly.

Vertical Modularity: Each song section is also delivered with its individual instrument layers (e.g., separate stems for drums, bass, rhythm guitars, lead guitars, synths, atmospheric FX). This allows you to dynamically control the intensity by adding or removing layers, or even create entirely new mixes. For example, you can start a scene with just drums and bass, then bring in guitars as action ramps up.

You receive:
5 unique, core intense metal soundtracks designed for high-action horror, shooter, survival, and cyberpunk scenarios.
These 5 soundtracks are deconstructed into 179 song sections (loopable parts and one-shot cues like intros/outros).
These sections further break down into 246 individual instrument layers (loopable stems and one-shots).
In total, you get 400 high-quality audio files.

The music is heavily inspired by the high-energy, aggressive, and often industrial-tinged sound found in modern action shooters like DOOM (often referred to as Argent Metal). Expect powerful guitar riffs, driving drums, heavy bass, and atmospheric synths, all designed to fuel intense combat and create a dark, gritty atmosphere.

We highly recommend listening to all the tracks in the preview video. This is the best way to determine if the style and intensity match the specific tone and needs of your game.

Remember, due to the vertical modularity, you can also create less intense versions of the tracks by using fewer layers or focusing on the rhythmic/atmospheric elements, giving you flexibility even within the intense metal framework.

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