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Hologram Shaders Pro for URP, HDRP & Built-in preview
Unity

Hologram Shaders Pro for URP, HDRP & Built-in

By Daniel Ilett

$19.99

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $5.99. The latest store price is $19.99.

Recorded prices for Hologram Shaders Pro for URP, HDRP & Built-in 4 price observations from Aug 13, 2026 to Nov 4, 2026. Lowest recorded price $5.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Aug 13, 2026: $5.99. Unity Flash Sale 2026-08-13 2026-08-14 Aug 14, 2026: $7.99. Unity Flash Sale 2026-08-14 2026-08-15 Aug 15, 2026: $9.99. Unity Discount 2026-08-15 2026-08-26 Nov 4, 2026: $19.99. Latest store price Aug 13, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$9.99Unity Discount 2026-08-15 2026-08-26
$7.99Unity Flash Sale 2026-08-14 2026-08-15
$5.99Unity Flash Sale 2026-08-13 2026-08-14

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Hologram Shaders Pro for URP, HDRP & Built-in

  • Theme > Sci-fi & Space
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
This package adds a range of hologram shaders to Unity. From basic holograms with Fresnel highlights to advanced holograms with two kinds of glitch effect, scanlines, to stylistic dot matrix and gridline holograms, there's plenty here to make your games look futuristic!

Featured Hologram Effects
- Basic - Supports emissive Fresnel lighting and a basic alpha cutoff.
- Glitch - Two kinds of glitch effect: single-vertex snapping and slice offsetting.
- Scanlines - An emissive scanline texture runs down the object in screen space or world space.
- Uber - Combines all the features of Basic, Glitch, and Scanlines in one shader.
- Grid - Overlay a regular glowing grid pattern across any combination of the x-, y-, and z-axes in world space.
- Grid & Glitch - A variant of the Grid shader that also supports glitching.
- Dot Matrix - Replace the object with evenly-spaced emissive dots in screen space.
- Dot Matrix & Glitch - A variant of the Dot Matrix shader that also supports glitching.
- Noise - Applies visual noise over the surface of the mesh.
- Gradient - Uses a color gradient for the base emission and Fresnel.

Compatible Versions
- Compatible with HDRP, URP, and Built-in render pipelines.
- Fully tested with Unity 6.0, 6.1, 6.2, 6.3, 6.4, and 6.5.
- This package will function on desktop, mobile, web, and VR platforms.

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Prices and availability may change.