Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About High Quality Normal Map Generator
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
Normal Map Generator Pro is a powerful, optimized tool that leverages advanced algorithms (Sobel Operator, SDF, Gaussian Blur) to create detailed Normal Maps with zero hassle.
Perfect for both rapid prototyping and final production workflows.
Key Features:
- Instant Generation: Create Normal Maps with a single click.
- Real-Time Preview: See results immediately as you tweak parameters.
- Full Control: Fine-tune Strength, Sharpness, Depth, Blur, and Micro-Details.
- Batch Processing: Process hundreds of textures or entire folders simultaneously.
- Preset System: Save and load your favorite settings (e.g., "Hard Surface", "Organic", "Soft Cloth").
- Edge-Aware Smoothing: Smart smoothing system that preserves important details while eliminating noise.
- Invert Y Support: Easily switch between OpenGL and DirectX formats.
Technical Workflow:
The system uses a 4-stage processing pipeline to ensure maximum quality:
1. Preprocessing: Image cleanup and Edge Detection.
2. Distance Field (SDF): Accurate volume and shape calculation.
3. Height Map Generation: Height map creation with intelligent blurring.
4. Sobel Conversion: Final vector Normal Map generation.
Compatibility:
Fully optimized for Unity 6 and Unity 2022 LTS.
Perfect for both rapid prototyping and final production workflows.
Key Features:
- Instant Generation: Create Normal Maps with a single click.
- Real-Time Preview: See results immediately as you tweak parameters.
- Full Control: Fine-tune Strength, Sharpness, Depth, Blur, and Micro-Details.
- Batch Processing: Process hundreds of textures or entire folders simultaneously.
- Preset System: Save and load your favorite settings (e.g., "Hard Surface", "Organic", "Soft Cloth").
- Edge-Aware Smoothing: Smart smoothing system that preserves important details while eliminating noise.
- Invert Y Support: Easily switch between OpenGL and DirectX formats.
Technical Workflow:
The system uses a 4-stage processing pipeline to ensure maximum quality:
1. Preprocessing: Image cleanup and Edge Detection.
2. Distance Field (SDF): Accurate volume and shape calculation.
3. Height Map Generation: Height map creation with intelligent blurring.
4. Sobel Conversion: Final vector Normal Map generation.
Compatibility:
Fully optimized for Unity 6 and Unity 2022 LTS.