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Hierarchy Organizer preview
Unity

Hierarchy Organizer

By MonoLimbo

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.

Recorded prices for Hierarchy Organizer 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $15. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Oct 31, 2026: $15. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price

About Hierarchy Organizer

  • Tools, Systems & Learning > Development Tools & Automation
Enhanced Description
Keeping a clean hierarchy in Unity is essential for working efficiently — but manually organizing objects can quickly become a mess. Hierarchy Organizer solves that problem with one click.

This tool automatically groups GameObjects into logical categories (Environment, UI, Cameras, Lights, Audio, etc.) based on smart keyword detection. It also allows you to quickly clean up, sort, rename, and remove unnecessary clutter, without changing any gameplay functionality.

Whether you're a solo developer or part of a larger team, this tool helps ensure every scene in your project stays organized, readable, and professional.
Perfect for:
- Beginners who want clean structure without learning complex workflows
- Experienced devs working on large scenes
- Teams who want consistent hierarchy standards across the project

Key Features
- One-Click Scene Organization — Automatically groups and sorts objects instantly.
- Smart Category Detection — Recognizes common object types (UI, Audio, Environment, FX, etc.)
- Alphabetical & Structural Sorting — Keeps your hierarchy neat and predictable.
- Remove Clutter — Find and manage empty / unused GameObjects fast.
- Non-Destructive Workflow — All actions support Undo — nothing is permanent.
- Customizable Rules — Choose which grouping and cleanup operations are applied.
- Simple UI Integration — Found under Tools > Hierarchy Organizer — no setup required.
- Great for Teams — Ensures consistent scene structure across multiple developers.

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