Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $29.99 | Latest store price |
About HexaWorld Grid System Enhanced
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Sci-fi & Space
- Theme > Nature & Countryside
- Art & Visuals > 2D
- Art & Visuals > Textures & Materials
With Hexagonal Grid System you can generate hexagonal planets, and with this extension you can transform the planet, add colors, textures, skins to a planet on which there is life, or to a deserted abandoned planet.
This tool is an add-on (extension) to the Hexagonal Grid System tool. It works out of the box and is ready to be integrated into your game.
Complete solution for procedural hexagonal planets
Works with URP/Built-In | Requires Hexasphere Grid System
Features:
- Ready-made system for generating a hexagonal planet of different sizes
- Fast generation of planets (larger sizes will take longer to generate)
- 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- HD Textures: 512x512 included, 1024x1024 available separately
- 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
Dependencies:
- Hexasphere Grid System
Limitations:
- 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file
- URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies
- Generating extra large planets takes a long time
- Does not support WebGL due to browser computing limitations
The screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP
This tool is an add-on (extension) to the Hexagonal Grid System tool. It works out of the box and is ready to be integrated into your game.
Complete solution for procedural hexagonal planets
Works with URP/Built-In | Requires Hexasphere Grid System
Features:
- Ready-made system for generating a hexagonal planet of different sizes
- Fast generation of planets (larger sizes will take longer to generate)
- 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- HD Textures: 512x512 included, 1024x1024 available separately
- 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
Dependencies:
- Hexasphere Grid System
Limitations:
- 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file
- URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies
- Generating extra large planets takes a long time
- Does not support WebGL due to browser computing limitations
The screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP