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Hex Heroes — Rigged & Animated Low-Poly Heroes preview
Unity

Hex Heroes — Rigged & Animated Low-Poly Heroes

By Bomy99

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Hex Heroes — Rigged & Animated Low-Poly Heroes 2 price observations from Oct 5, 2026 to Nov 2, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 5, 2026: $4.99. Unity First Price 2026-10-05 2026-10-05 Nov 2, 2026: $4.99. Latest store price Oct 5, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-05 2026-10-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Hex Heroes — Rigged & Animated Low-Poly Heroes

  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Military & Combat
  • Art & Visuals > 3D
  • Theme > Historical
Three chibi heroes for cozy hex maps: a Knight with sword and heater shield, a Samurai in lacquered armour with katana and saya, and a Nordic warrior with axe and round shield. They share one Humanoid rig, one material (a 1024 × 1024 gradient atlas) and one Animator Controller with 10 animations, so every clip plays on every hero. Their gear sits on socket bones and swaps between heroes with one call.

What's in it
• 3 heroes (prefabs): Knight, Samurai, Nordic warrior, each with an Animator, the shared controller and a HexHero component, gear already on its sockets
• 10 animations (30 fps, in place): Idle, Walk, Run, Block, Cheer (loops); Sword Slash, Katana Draw-Slash, Axe Chop, Hit (return to Idle); Death (ends lying down)
• 9 gear prefabs: helmet, sword and shield (Knight); kabuto, katana and saya (Samurai); helmet, axe and round shield (Nordic). Any piece fits any hero: give the Knight the kabuto, or the Samurai the Knight's shield
• Humanoid rig, 27 bones with Mixamo-style names and six socket bones (head, both hands, back, both hips); Unity maps it as a Humanoid without manual setup, so other Humanoid animations play on the heroes too
• HexHero component: Play(clip), PlayAttack(), Equip(gear), Unequip(socket), GetSocket(socket)
• FBX models, one 1024 × 1024 atlas, one URP and one Built-in material

Demo scene
The three heroes on their home tiles, as on the cover: the Knight in the meadow, the Samurai under the cherry tree, the Nordic warrior in the snow. A row of big buttons plays each of the 10 clips on all heroes or one, and a second row swaps helmets, weapons and shields between them or takes all gear off. Right-drag orbits, scroll zooms. EditMode tests, a README and a one-page quick start are included.

Part of the Hex Hamlet line
The heroes stand 0.75 m tall, sized for the 2 m hex tiles of Hex Hamlet, Winter Hamlet and Sakura Hamlet: put one on a tile at y = 0.34 and it stands next to the wells, cabins and lanterns at the right scale. The demo uses one tile and three props from each kit to show this; the full kits are sold separately, and all four packs are also sold together as the Hex Hamlet Collection. Hex Heroes works fully on its own.

Formats
FBX models (Humanoid, each with all 10 clips), prefabs, one Animator Controller, one 1024 × 1024 atlas, one URP and one Built-in material. Knight 2,826 / Samurai 3,146 / Nordic 3,550 body triangles, plus 124–1,294 per gear piece.

About the screenshots
Screenshots 1 to 7 are Blender Cycles renders of the included models. Screenshots 8 and 9 are real-time renders of the included demo scene in Unity (URP).

AI disclosure
The heroes, their rig, weights, animations and colour atlas were generated procedurally by Python build scripts in Blender; no image, 3D or motion generation model produced any mesh, pixel or animation key. The build scripts and the C# code were written with the help of an AI coding assistant and reviewed and tested by the publisher.

Unity price last checked .

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