Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price |
About Heart Rate Monitoring
- Tools, Systems & Learning > Game Templates & Systems
This project is a comprehensive heart rate tracking and calibration system for Unity, designed to enable physiological and emotion-aware features in games and interactive applications. It integrates external heart rate monitors (such as Pulsoid, ANT+, or similar devices) to collect, analyze, and respond to live user biometric data. The system provides real-time heart rate data streaming, automated baseline calibration, historic data logging, and emotion state inference for adaptive feedback or bio-interactive game design.
Typical use cases include:
Adaptive gameplay mechanics (e.g., horror games that respond to player fear levels)Biofeedback-driven experiences and VR/AR/XR environmentsUser wellness and stress monitoring in serious games or training applications
Typical use cases include:
Adaptive gameplay mechanics (e.g., horror games that respond to player fear levels)Biofeedback-driven experiences and VR/AR/XR environmentsUser wellness and stress monitoring in serious games or training applications