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Heart Rate Monitoring preview
Unity

Heart Rate Monitoring

By Joshua Elder

$25

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Heart Rate Monitoring 1 price observations from Nov 3, 2026 to Nov 3, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $12.50 $25.00 Nov 3, 2026: $25. Latest store price Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price

About Heart Rate Monitoring

  • Tools, Systems & Learning > Game Templates & Systems
This project is a comprehensive heart rate tracking and calibration system for Unity, designed to enable physiological and emotion-aware features in games and interactive applications. It integrates external heart rate monitors (such as Pulsoid, ANT+, or similar devices) to collect, analyze, and respond to live user biometric data. The system provides real-time heart rate data streaming, automated baseline calibration, historic data logging, and emotion state inference for adaptive feedback or bio-interactive game design.
Typical use cases include:
Adaptive gameplay mechanics (e.g., horror games that respond to player fear levels)Biofeedback-driven experiences and VR/AR/XR environmentsUser wellness and stress monitoring in serious games or training applications

Unity price last checked .

Prices and availability may change.