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HE Keyboard preview
Unity

HE Keyboard

By KrookedLilly

$20

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.

Recorded prices for HE Keyboard 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $20. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Jun 20, 2026: $20. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $20. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price
$20Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About HE Keyboard

  • Tools, Systems & Learning > Development Tools & Automation
HE Keyboard brings Hall Effect analog keyboard support directly into Unity's Input System. Instead of binary on/off key states, your game reads continuous pressure values from 0.0 to 1.0 — enabling smooth, pressure-sensitive movement, variable sprint speeds, analog throttle control, and any mechanic that benefits from knowing how hard a key is pressed.

Drop in and go. Add the HEKeyboardManager prefab to your scene, bind your Input Actions to controls, and you're reading analog values. The included AnalogDpad composite converts WASD into a smooth Vector2 that preserves pressure magnitude — no more snapping between -1, 0, and 1.

Works alongside standard input. Players without an HE keyboard aren't left behind. Add regular bindings as fallbacks and the same Input Actions work for everyone. No HE keyboard plugged in? No errors — the package gracefully degrades.

Built for production. Zero GC allocations per frame, thread-safe device event handling, and hot-plug support. The native SDK wrapper handles platform-specific loading quirks (including the macOS dlopen fix that trips up most native plugins) so you don't have to.

What's included:
- Playable driving example scene — a simple car demo showcasing analog throttle, brake, and steering with on-screen pressure bars
- 900+ lines of documentation with platform-specific setup guides, multi-vendor keyboard information, and troubleshooting
- Editor debug window for live analog value inspection
- Setup validator to catch common misconfigurations, including Universal Analog Plugin detection
- Pre-configured Input Actions asset ready to extend
- Native plugins for Windows (x64), macOS (Universal), and Linux (x64)

Supports Wooting keyboards on Windows, macOS, and Linux via the Wooting Analog SDK v0.8.0. Other HE keyboard brands — including Razer, NuPhy, DrunkDeer, Keychron, Lemokey, and Madlions — are supported on Windows and Linux via the community-driven Universal Analog Plugin (AnalogSense). macOS builds of the Universal Analog Plugin are not currently available, so on macOS, Wooting is the only supported vendor today. The architecture is designed for continued expansion as the HE keyboard ecosystem grows.

Unity price last checked .

Prices and availability may change.