Unity
HDRI Pack | Starter Assets
FREE
Rated 5.0/5 from 102 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About HDRI Pack | Starter Assets
- Theme > Buildings & Infrastructure
- Theme > Realistic
This package contains a collection of accurately captured HDRI environments created using the workflow presented in An Artist-Friendly Workflow for Panoramic HDRI at SIGGRAPH 2016.
The HDRIs provide unclamped lighting data suitable for look development, environment lighting, and use in other 3D applications.
Core Features:
- Interior and exterior HDRI environments
- Accurate, unclamped lighting information
- Sun and No Sun versions where applicable
- Cubemaps provided at 1024 resolution
- Suitable for Unity Look Dev and environment lighting
- Compatible with other 3D applications
Each environment includes an info.txt file containing capture information and an Absolute Multiplier. This value can be used to convert the white-balanced cubemap from relative lighting values to real-world luminance values.
For the most accurate results, Unity should use Linear colour space. Gamma is supported but will produce less accurate lighting results.
This asset is released under the CC0 1.0 Universal Public Domain Dedication
The HDRIs provide unclamped lighting data suitable for look development, environment lighting, and use in other 3D applications.
Core Features:
- Interior and exterior HDRI environments
- Accurate, unclamped lighting information
- Sun and No Sun versions where applicable
- Cubemaps provided at 1024 resolution
- Suitable for Unity Look Dev and environment lighting
- Compatible with other 3D applications
Each environment includes an info.txt file containing capture information and an Absolute Multiplier. This value can be used to convert the white-balanced cubemap from relative lighting values to real-world luminance values.
For the most accurate results, Unity should use Linear colour space. Gamma is supported but will produce less accurate lighting results.
This asset is released under the CC0 1.0 Universal Public Domain Dedication