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Handpainted Shader and Halftone & Hatched Textures preview
Unity

Handpainted Shader and Halftone & Hatched Textures

By Adrift Team

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.

Recorded prices for Handpainted Shader and Halftone & Hatched Textures 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $15. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Nov 5, 2026: $15. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price

About Handpainted Shader and Halftone & Hatched Textures

  • Theme > Stylized
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Give your project a distinctive, stylized visual identity with this collection of unique and easy-to-use shaders, designed to mimic an acrylic hand-painted aesthetic reminiscent of modern animated series and stylized action-adventure games.
Whether you're building a fantasy world with bold lighting and colors, or a painterly environment with rich detail and atmosphere, these shaders will help you achieve a look that’s both unique and production-ready.
Designed with Art Direction in mind
Inspired by the visual direction of modern high-end animated indie movies, this shader pack is built to elevate the artistic appearance of your game. You can achieve:
Smooth light/mid/dark color separation
Custom material color and personality
Seamless texturing, even on meshes without perfect UVs

Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work. This pack gives you the tools to bring that vision to life with minimal setup.
This pack includes 4 variations, each tailored to different stylized workflows:
Manually control each material color tones, adjusting how light, mid, and shadow areas blend for a true hand-painted result.
Use your own base color, metallic, and roughness textures, while still benefiting from stylized hand-painted vibes.
Using triplanar projection allows applying any material seamlessly on any surface, eliminating UV stretching or seams. This is ideal for rocks, cliffs, and terrain.
Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.

All packages are compatible and built to work harmoniously together, whether you’re prototyping or polishing the final look of your game.

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