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GunSynth: Procedural Ballistics Audio preview
Unity

GunSynth: Procedural Ballistics Audio

By Azimuth Audio

$49.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.

Recorded prices for GunSynth: Procedural Ballistics Audio 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $49.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Jun 20, 2026: $49.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $49.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$49.99Latest store price
$49.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About GunSynth: Procedural Ballistics Audio

  • Theme > Military & Combat
  • Theme > Modern
Gun Synth is a 100% procedural, real-time weapon audio engine built natively in Unity.

Instead of playing back static audio files, Gun Synth calculates every shot on the fly using its dedicated DSP modules, giving you chest-thumping, mix-cutting weapon sounds with no audio fatigue. When players hear the same sample on loop, they stop noticing it; when every shot is synthesized fresh, they keep feeling it.

Every parameter is exposed and tweakable at runtime:

Wavefolding for over-driven, saturated blasts.
Pitch and decay shaping for anything from a tight pistol snap to a slow rifle crack.
Seed-based variation so no two shots sound identical, even at high fire rates.

Dial in a hollow, ringing bolt-action. Crank the distortion for a sci-fi hand cannon. Adjust on the fly without touching a single audio file. Lightweight, real-time, and built for games where weapons need to feel as good as they look.

Unity price last checked .

Prices and availability may change.