Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price |
About GUI Shaders Pack
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
GUI Shaders Pack contains 16 advanced and multi-property shaders prepared for GUI.
Shaders work on PC, Mobile, Console and VR devices.
Shaders:
-Tween (perfect for GUI animations, can animate multiple objects with single material)
-Dissolve (burn as color or gradient)
-Distortion
-Glow control (requires bloom postprocess)
-Color correction (contrast, brightness, saturation, gamma)
-Hologram
-Materialization (requires DX11)
-Blured (Gaussian Blur, bias sampling)
-Bluring (uses GrabPass, Gaussian Blur, bias sampling)
-Opaque (non-transparent, perfect for GUI optimization)
-Additive
-Burn to color
-Grayscale
-GUI Standard (lightened, works similarly to Unity Standard shader)
-Glow with secondary emission texture (great for Halloween effect)
-Parallax mapping effect (give your GUI second depth)
Supports:
-Unity: 2018, 2019, 2020, 2021
-Standard rendering pipeline
-URP (without Bluring as it uses unsupported GrabPass)
Shaders work on PC, Mobile, Console and VR devices.
Shaders:
-Tween (perfect for GUI animations, can animate multiple objects with single material)
-Dissolve (burn as color or gradient)
-Distortion
-Glow control (requires bloom postprocess)
-Color correction (contrast, brightness, saturation, gamma)
-Hologram
-Materialization (requires DX11)
-Blured (Gaussian Blur, bias sampling)
-Bluring (uses GrabPass, Gaussian Blur, bias sampling)
-Opaque (non-transparent, perfect for GUI optimization)
-Additive
-Burn to color
-Grayscale
-GUI Standard (lightened, works similarly to Unity Standard shader)
-Glow with secondary emission texture (great for Halloween effect)
-Parallax mapping effect (give your GUI second depth)
Supports:
-Unity: 2018, 2019, 2020, 2021
-Standard rendering pipeline
-URP (without Bluring as it uses unsupported GrabPass)